
Doll/Skell: ∾XCAVATOR.Ģ) Support DLC quests (sold 300 Yen each): Axana: Special Arts Over Spec and Voltage Max". Comes with a new category of weapon called Multigun, that allows you to switch from cannon, missile, and rifle forms. Yelve: Special Arts Spirit Change and Powered Gunner. Special Arts ∺tomic Bash and ∿rame Hand. you also get the ∿ashion Equipment option automatically by completing the three quests of any of those four DLC characters.Ĭharacters (not 100% sure about the transliteration of some names, though): You can unlock both when you complete the 3 quests. the character itself (who knows its own special Arts and comes with blueprints for a special Doll / Skell). I thought Gessenkou was going to post his translations here, but I haven't seen him post (and his Google Doc page hasn't been update), so here's nothing.ġ) theres 4 additional characters, sold 500 Yen each. I hope I feel more at ease soon, but usually with a Nintendo game, you only need one hour, not 20.

Story intro lack an hospital scene, and a short hospital BLADE hall walk to try to get some bearings in NLA. I have been picked up from a stasis pod crashed in the jungle, and boom, now I'm working as a hunter. And the worst thing, I never got to an hospital so far. Why is everyone pushing me to enter BLADE. It is self-centered, like, why am I the hero? Why everyone is wowing at me while I havn't spoke 3 words in 3 missions. Could have used a button in conjunction with motion controls here IMO.Īnd third, I don't like the story introduction. Camera with R is a bit slow, even with the max setting. Pushing L to run is uncomfortable sometimes. So all the stuff appearing aside my health, no idea. Eventually I got that my main XP gauge was in the main menu only.

There are probably half a dozen gauges I don't know what purpose they serve. The main discomfort I have with the game is that I feel overwhelmed by a lot of things appearing on-screen.
